![]() ![]() Pulsatile tinnitus, just like other forms of tinnitus, can be experienced momentarily or as a constant noise which tends to be steady without regular changes in frequency or volume.Īs with all cases of tinnitus, it is very difficult and rare to identify a single underlying cause of pulsatile tinnitus. It is also very possible to experience both pulsatile tinnitus and another form of tinnitus at the same time, although pulsatile tinnitus is often reported as the most intrusive. It is thought that 3% of tinnitus sufferers experience pulsatile or vascular tinnitus. This type of tinnitus is usually caused by rhythmical contraction of muscles in the middle ear. It is not considered to be pulsatile or vascular tinnitus when the rhythm is not in synchrony with the heartbeat. You can identify if your tinnitus is pulsatile simply by feeling your pulse and listening to see if your tinnitus is in sync. This is also referred to as vascular tinnitus as in many cases the cause is related to changes in blood flow. ![]() On the other hand, Pulsatile tinnitus is often described as a thumping or whooshing sound in the ear that has a like a rhythmic pulsing that is often in time with the person’s heartbeat. It is usually heard only by the individual experiencing tinnitus and is commonly described as a ringing in the ear, buzzing or humming. Tinnitus is a perception of sounds that is generated by the nervous system of the ear and brain in the absence of any external sound source. ![]()
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![]() ![]() ![]() You can use it to plan events, or use Evernote as a planner to keep your schedule organized.įor business, you can create agendas and planners, write notes, memos, journals, and even create presentations. For personal use, you can organize to-do lists to keep your thoughts organized by writing, you can set reminders to keep on top of activities and write to-do lists, and even gather, capture and store every thought you need to stay productive. One of the cool things about Evernote is that it’s great for personal business use. They use Cloud servers to do this, which essentially means that you can start a note on your computer, but then start editing that same note on your smartphone when on the go.Įvernote has gotten insanely popular because of those features, but there are so many other features as well - there are “notebooks”, collaboration support with multiple users (people can all edit the same note at the same time), great sharing abilities, and more. This means that there is seamless syncing of your notes and journaling across platforms. What we really love about Evernote is the Cloud syncing features. You cannot talk about journaling and note taking without talking about Evernote. Not sure what the best journal apps are for Android? Follow along with us below, and we’ll show you all of the best choices that money can buy today. This allows you to keep your notes and thoughts well organized, too. Many of these journal apps for Android come with neat editing tools, such as bolding, italics, underlining, list tools, and more. It’s usually quick to jot down a couple thoughts, and it’s always easy to go back to it and reflect later. If you ever had a thought that you needed to jot down, or a number that you needed to keep track of, a journal app for Android is a great way to solve that. Journal apps for Android are super important to have on your smartphone, and having the best journal app for android will make your journaling a lot easier. ![]() ![]() ![]() Everything has a beautiful, effervescent effect to it, like you’re viewing the game through a massive microscope and the whole slide has been treated with radioactive dye. So, there’s not really a worry about losing until you get to a certain boss fight that I won’t go into detail about because that’s a surprise for when you get there.Īdditionally, Sparkle 2: Evo has a lot of cool design and graphical appeal. Sure, I saw them moving at the same speed as me, eating the same things and growing bigger, but I must have been some kind of natural selection monster because I grew and blew past them every time, often finishing with my score being a minimum of twice as high as they were when it ended. There’s supposedly a competition going on between you and the CPU where they’re trying to eat and grow faster than you, but I never really felt like they were doing a good job. After getting over the initial shock of “eat till you win,” I got accustomed to the game pretty quickly, and I gotta say that it is relaxing in a sense.įor one, the AI is pretty incompetent. And the game itself handles well, as you never stop swimming but gradually become better and worse at turning (depending on evolution). There’s a competitive mode to add more incentive to play regularly, so that you can become the biggest, baddest organism in the primordial ooze. There are button and touch screen controls, and the tutorial does a good job of outlining what you can and cannot do. To its credit, Sparkle 2: Evo does a lot to bring in players on the Switch who’ve never played before on another console. There is, technically, an end game, but the main purpose is to basically experiment and have fun with different evolutionary ideas. Along the way, you become a more complex and detailed creature, changing in your abilities and appearance based on the composition of your diet (read: which of your neighbors you eat). You assume the role of a microbial organism whose job is to eat other, tiny microbes and get bigger. Sparkle 2: Evo ( no relation ) is a weird little game that mixes evolution and Snake together into a single package. This is bad enough when it happens on Steam, but, on the Nintendo Switch, it’s just an outright shame. And, unfortunately, having a similarly named game that people might get confused with another title. Dying the same day as JFK so no one remembers you. Buying the same present for a child’s birthday as another family member. Wearing the same dress as someone to an event. ![]() Coincidence is a terrible machine sometimes. ![]() ![]() ![]() They do, however, have great hearing, and the ability to call for other whales from miles away. The Blue Whale, by contrast, has no or little sense of smell, and can see clearly up to about 35 feet underwater. It is believed that this beast had an acute smell, impressive vision (especially in low light scenarios), and strong hearing. Senses are vitally important in any animal fight, giving each creature situational awareness, and visual, auditory, physical, and other inputs needed to react defensively or offensively.Īs for the Megalodon, its senses were believed to have been highly evolved, making it a killer apex predator capable of hunting down its prey with precision and agility. Whereas the Blue Whale doesn’t even have teeth, the Megalodon sports serrated daggers ready to lock down on prey. While the Blue Whale has the biggest mouth, it is the Megalodon’s which is outfitted for battle. Who Wins on Bite Force, Teeth, and Jaw Size? But that’s where the music stops for the Blue Whale, with a bite force of only 19,000 PSI it is significantly less forceful than its adversary in this battle. One such advantage may be the whale’s ability to open its jar to nearly a 90-degree angle. The size of the Blue Whale’s mouth, however, is quite impressive, large enough to hold up to 100 tons of water and food when full. Alternatively, they have a baleen sieve (plates of bone) lined with bristles through which small schools of fish and plankton are filtered. On the flip side, we have the Blue Whale, which belongs to a group of whales called ‘Baleen Whales’. Add to that a bite force of nearly 108,514 and 182,201 Newtons (N) and you’d be best advised to stay away from the ‘business end’ of this apex predator. Megalodon’s jaw was lined with 276 razor-sharp serrated teeth evolutionarily designed to rip and tear through flesh. But size isn’t the only factor in contention here. ![]() It is believed that Megalodon’s mouth was between 9-11ft in width. You think your friend Todd has a big mouth? Wait till you get the measurements of these beasts. While that can in many ways be advantageous, water is tough to move quickly through, and the smaller Megalodon size profile may aid in faster more agile attacks and defensive movements. It’s pretty obvious that the Blue Whale is the bigger apex predator in this fight. By contrast, the Blue Whale tips the scale at around 100-110 tons and tops lengths of up to 100 feet. The Megalodon weighs in at upwards of 50-70 tons, measuring a span of up to 60-70 feet in length. The same can be said of a fight between a Megalodon and a Blue Whale. Simply put, size can (in many cases) be highly advantageous in a physical altercation. There is a reason why boxing, wrestling, and UFC fighters compete in weight classes. Key factors to consider in a fight between these legends of the deep 1. To answer the question of which creature is truly the APEX PREDATOR of the ocean, we take a closer look at the defensive and offensive attributes of these behemoths, giving you an idea of how a battle royale between the two would play out. When it comes to ocean-bound apex predators, two of the most impressive to date are the mighty Megalodon and the massive Blue Whale.Īlthough both are separated by around 3.4 million years (the time when Megalodon is thought to have gone extinct), more curious minds wonder what a matchup between the two would look like. ![]() ![]() ![]() ![]() If you’re worried about a call from a known business or government agency, hang up and call established contact numbers to find out more information.įor more information on how to protect yourself from scams or to file a complaint, log on to the Utah Division of Consumer Protection website at. Try to create an emergency to make their targets emotionally react to a request, such as confirm personal account or identity information.Īsk for information known entities would not normally ask you to confirm over the phone such as your Social Security number.Īsk you to pay for fines, bills or fees through nontraditional financial means such as gift cards or wiring money.Ĭonsumers should never give out personal information or bank account details over the phone. Pose as people, companies or government entities that you are familiar with to set the trap via text, email or phone calls. If you’re unfamiliar with imposter scams such as this, the Department of Commerce provided tips on how to identify such attempts. Crews have been working on the outage since early Tuesday morning. Rocky Mountain Power is reporting that South Ogden is the area most affected. OGDEN, Utah An Ogden power outage is affecting nearly 800 customers. Rocky Mountain Power advises if you have questions, hang up and call the company directly at 1-88. Rocky Mountain Power is estimating power will be restored by 1:00 p.m. The automated call with the company’s spoofed phone number may be a new version of a current recorded scam call, the release said. This scam has been reported by Utah’s Rocky Mountain Power customers previously. Giani, executive director of the Department of Commerce.Ī Utah Division of Consumer Protection investigator called the supposed Rocky Mountain Power phone number listed on the Bountiful salon’s caller ID and received no answer, the release said. Hang up and call confirmed phone numbers to find out the real story,” advised Francine A. Don’t fall for the bait even if your caller ID says it is a utility calling you. “These spoofed imposter scams keep ringing Utah phones because somewhere someone paid a scammer and they will keep calling until they find the next victim. The business owner ignored the call because it receives electricity through Bountiful City Power instead. 1996 mack dm688s e7-300, mack maxitorque 9-speed, differential lock, 16530lb steer axle,38000lb rears, 54530lb gvwr, 315/80r22.5 steer tires, 11r24.5 drive tires, 218 wheelbase, 16 ft long x. The Utah Division of Consumer Protection recently received a report from a Bountiful hair salon that received a spoofed call, allegedly from Rocky Mountain Power, claiming that the salon’s bill was overdue and power would be shut off in 24 hours if payment was not received, according to a news release. SALT LAKE CITY - Utah officials are warning people to be wary of spoofed scam calls from people claiming to be Rocky Mountain Power representatives. ![]() ![]() ![]() ![]() It was compounded by thousands of companies not paying for any level of redundancy. How many services like AgileBits were affected when a *SINGLE* AWS datacenter lost part of it's storage infrastructure? That was due to human error, not even an attack. Furthermore, any user running 1password could easily discover those "obscure URL's" by watching DNS lookups and which connections their computers are making to the internet while the software is running. Scripting a DDOS attack to transistion to new IP's as DNS records are updated is very basic level stuff, so "obscure URL's" doesn't quite work the way you think they do. The internet is a lot darker than you can apparently imagine. Further, you seem to lack an understanding of how URL's (and by this, I'm assuming you mean DNS records) and IP's work.ĭDOSing mulitple IP's can be done easily for days for a few hundred dollars if you know the right place to look. I would never suggest that Agilebits is stupid enough to have a single "easily DDOSed IP". Your oversimplification of this is embarrassing at best. Agilebits is asking us to put ALL of the eggs in THEIR single basket. There's a saying about not putting all of your eggs into a single basket. But I have versioning, and backups, and the ability to affect change on how secure my vaults are when I control the vault's location. What about license keys? How many hours would it take you to rebuild that?Ĭan the same thing happen if you are storing your vault somewhere else? Sure. ![]() What do you lose if you lose access to your vault? Passcodes, sure. It can still be taken out of your control. Sound familiar at all? Sure, the vaults are encrypted, assuming security is up-to-snuff and the code is bug free, there shouldn't be a way for said attacker to open your vault. Let's suppose that Agilebits security is compromised by a three letter agency, and that compromise is later exploited by hackers/extortionist. What happens to your vaults, Rene, if Agilebits comes under a DDOS attack? Can you access everything you need to access? For how long? Suggesting that those of us who choose not to trust Agilebits with our vaults are wanting something free/cheap is insulting and completely glosses over the security and system implications of the move. I have over $150 in licenses for 1password alone. I don't expect it to be free, and did not mind paying for it. Especially in the age of pop apps, where everything is expected to be free all the time.ġpassword was not a free app. It's ultimately better for customers too, but people hate change and often have a hard time seeing beyond the here-and-now - even for something as important as security software. To put it bluntly, AgileBits is moving to a more sustainable business model that will allow them to better develop and support 1Password (opens in new tab) now and into the future. But 1Password memberships are indeed awesome and are the best way to use 1Password, and as such, I am going to continue to nudge you over when ever I can □. 1Password 6 and even 1Password 7 will continue to support standalone vaults. In fact we're still selling licenses of 1Password 6 for Mac for those that really need them (you can find them today on the setup screen under More Options).And you need not worry about 1Password 7 for Mac, either, as it will continue to support standalone vaults just like version 6 does today.We know that not everyone is ready to make the jump yet, and as such, we will continue to support customers who are managing their own standalone vaults. There's no requirement to change anything as we will not be removing features or forcing you to subscribe. ![]() Some of that has now been corrected by co-founder Dave Teare on the AgileBits blog (opens in new tab):įor those who purchased 1Password 6 for Mac already, you're perfectly fine the way you are and can continue rocking 1Password the way you have been. ![]() ![]() ![]() On that note, does anyone have a good tutorial on instrument construction? Whoops I just realised that it's probably old data format so it won't work with newest versions of GoatTracker -( It was released in first SidCompo at c64.sk 8.-22.october 2001. You can get GoatTracker music compo (SIDpack & Learning pack) here: Maybe i will manage do create something listenable. ![]() I am going to experiment with these tunes next week. Here's an example of a Galway-style lead sound (first fast pulse, then slow): Of course this isn't to be over-used due to 31 instruments max :) another thing I guess is easy to forget is that by changing the instrument mid-note, you can change what pulse modulation & wavetable are doing. Yep, it's always cool to see/hear stuff that surpasses the editor author's imaginations about 10x :)ītw. Hein: Great that you supplied your worktunes, I appreciate the work you put on getting such a great instruments Those are all 6581 tunes, except for Sherona. (Allthough a vibrating arpegio would be nice, Cadaver :)) (Most often something else came out, still suitable for my needs)īut for sure, in my opinion Goattracker is a good tool to get to know the posibilities of the sid chip, don't listen to all those technical people saying otherwise, coz they forget that the sid is creating the sound, not the fancy routines. One thing I use to learn about other peoples tricks, is to listen to the sids I like, and imagine 'how would they have done that' and try to create the same. It took me some time to get a hang of the sid, making quite some bad sounding tunes in the beginning, with bad settings to the registers. The helpfile is good enough to learn the basics of Goattracker, everything else is what your creativity comes up with. Hope that SmallTownBoy divulges his secrets :)īest way to learn is try out. However, those are in the style of repetitive heavy metal inspired gamemusic, and not very technical, so you may not learn much. Note that the game requires the first subtune to be silence, so don't be surprised when you see nothing in the orderlist just go to next subtune. You could start with the MW4-goattracker song pack. So, any nice guys to help with sample tracks and maybe even some other c-64 music resources ? (e.g. I am an Atari 8-bit musician, you can find my tunes (mostly covers) in Rater Music Tracker package. You should know, that i am totally c-64 newbie. I would like to try Goat Tracker but i need more example tunes.Ĭan somebody point me to some resources ? User Forums - Goat tracker sample files.įorums > C64 Composing > Goat tracker sample files.įirst let me apologize for posting a question that probably has been answered on this forum. ![]() ![]() ![]() ![]() When you start the game, there is no “new” game option, presumably because new infers hope. ![]() While it was of course Minecraft that popularised the modern survival game and undoubtedly influenced Project Zomboid to a degree, what characterises The Indie Stone’s game is its bleakness. That was the genesis.” Simpson admits it was not the most original idea,“anyone who’s ever been into zombies has had that discussion, but it wasn’t something that had been done to satisfaction.” “We were going through all the scenarios and we came to the conclusion that we would die no matter what. Simpson relays a story about the night the seed for Project Zomboid was sown, when after drinking at a friend’s house, discussion turned to what they would do if one of them fell down the stairs and woke up with an insatiable desire to chow down on their brains. That’s the interesting element that we had from the start.” “Yeah, it’s like a more realistic survival advice-type angle, where it’s actual problems a real human would face should a zombie apocalypse start. How we approached it is that whatever you wanted to do to try to survive is what you could do, right?” “A lot of other games have a specific way that a zomb ie apocalypse goes, like in Left 4 Dead you shoot your way out. “Max Brooks’ Zombie Survival Guide was also a big inspiration” adds co-founder and artist Marina Siu-Chong. “Actually we very much modelled Zomboid on George Romero’s Dawn of the Dead” says Simpson, “but it was around the time of The Walking Dead that we started, so, yeah, that probably had more of an impact than we probably thought at the time.” There was also the first season of The Walking Dead, which must’ve been an influence? Work on Project Zomboid started in 2010, in the wake of the inaugural Call of Duty zombie mode and at around the time when the original DayZ mod became an online phenomenon. We’ve thought about it, but it’s hard to fit them in with the lore.” “I would argue that for the team size we’ve delivered a bit more.” Not many spaceships though. “That much is true” nods Chris Simpson, one of the founding members of The Indie Stone and the original programmer of Project Zomboid. Project Zomboid also receives rather more positive feedback from the gaming community at large. The other is an isometric zombie survival sandbox that’s as brutal and bleak as it is irreverent. There are some differences between the two games of course, one is aiming to create a sci-fi universe on an unprecedented breadth of scale and fidelity. Project Zomboid even more so it has no publisher, sends out no press releases (unless they’ve all ended up in my spam folder) and requires no recruitment agencies – preferring instead to focus its attention and recruit largely from the game’s community. Both have been in continuous development for more than a decade – predominantly in the UK, neither would exist without early access funding, and they have, by and large, succeeded on their own terms, without having to rely too heavily on the norms and structures of the mainstream games industry. I mention it because Star Citizen and Project Zomboid have much in common. On the cover of the January issue you may remember we featured Star Citizen, Cloud Imperium Games’ massively ambitious space adventure, which as of the end of April has managed to amass $453 million in crowdfunding (an increase of more than $50 million since we wrote about it). ![]() ![]() It was later ported to Steam and Nintendo Switch (as part of the Prinny Presents NIS Classics Volume 1 compilation) and released worldwide in the August of 2021. The game was initially released for PlayStation 2 on Februin Japan, Septemin North America, and June 26 in Australia and Europe, respectively. Interestingly enough, despite wanting to take control of Reyva's, to the point where he doesn't even try to hide his intentions, Gig often refers to Reyva as his soulmate and, at certain points in the game, shows concern for Reyva's well-being.Soul Nomad & the World Eaters is a strategy role-playing game (SRPG), developed and published by Nippon Ichi Software. Throughout the game, Gig often displays sarcasm and hostility towards Reyva's party, such as when he referred to Danette as a "stupid cow" because of her bad memory. Should Reyva lose the final battle, the brainwashing that Drazil put on Vigilance wears off and he ends up remembering everything he did as Gig much to his horror. ![]() Should Reyva win the final battle, Gig is eaten by Reyva the Devourlord. This is just wrong."ĭepending on what happens during the final battle in the Demon Path, one of two things will happen. One of them is when Reyva murders Agrippa in cold blood right in front of Pinot, Endorph, and Odie. During this period, Gig has full control of Reyva's body and starts committing atrocities all across Prodesto.ĭespite Gig, being the literal "Master of Death", there are moments throughout both paths, but especially in the Demon Path, where Gig reacts in horror to Reyva's actions. Whenever Reyva uses Gig's power in a fight, they often get exhausted and fall asleep for a certain amount of time. Should the player do this, then Gig encourages Reyva to unleash their dark side starting by massacring everyone in the village when they grew up. ![]() In a New Game+, the player has the opportunity to give into Gig instead of accepting the responsibilities Lady Layna imparted to them. The ensuing battle resulted in Gig sacrificing himself before being reincarnated. ![]() The only actual time he controls Reyva's body is in the world of Drazil after Reyva gave him permission to use it to defeat Drazil. If the player allows him to control their body during the first fight with Feinne, Gig takes control of Reyva's body after the fight resulting in a bad ending. In a few of the dreams, you learn that Gig was once Vigilance, an angel who fell to the dark side because he wanted to help people before becoming corrupted by Drazil.įrom the start of the game, Gig doesn't try to hide the fact that he wants to control Reyva's body. In the Normal Path, after your character decides to accept the responsibilities Lady Layna imparts to them, the player learns about Gig's backstory through the shared dreams the two of them have. In the past, Gig craved death and destruction, revelling in all of the horrible deeds he commits, an aspect of his personality that is amplified in the Demon Path.Īfter his journey with Revya on the Normal Path, Gig becomes a much more noble character to the point that he is willing to sacrifice his life to save the world and his friends. Gig is a generally rude person, he looks down on everyone else around him, seeing them as far weaker than him. ![]() ![]() ![]() Modernize Cassandra data clusters with a managed instance in the cloudĭeploy applications to the cloud with enterprise-ready, fully managed community MariaDBīuild, manage, and continuously deliver cloud applications-using any platform or language ![]() Modernize SQL Server applications with a managed, always-up-to-date SQL instance in the cloudĪccelerate apps with high-throughput, low-latency data cachingĪzure Managed Instance for Apache Cassandra Support rapid growth and innovate faster with secure, enterprise-grade, and fully managed database servicesīuild apps that scale with managed and intelligent SQL database in the cloudįully managed, intelligent, and scalable PostgreSQL Seamlessly manage Kubernetes clusters at scaleĪzure Kubernetes Service Edge Essentials is an on-premises Kubernetes implementation of Azure Kubernetes Service (AKS) that automates running containerized applications at scale. 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